Take Two inserirà microtransazioni (chiamate in questo caso “recurrent consumer spending”) in tutti i suoi prossimi titoli, visto che ormai costituiscono quasi la metà dei suoi profitti:
“That’s a sea change in our business. Recurrent consumer spending is 42% of our net bookings in the quarter. It’s been transformative for us, and the only reason it’s transformative for us is because it’s transformative to our consumers. The business that once upon a time was a big, chunky opportunity to engage for tens of hours, or perhaps 100 hours, has turned into ongoing engagement, day-after-day, week-after-week. You fall in love with these titles and they become part of your daily life.”
Every Take-Two game will have microtransactions from now on
www.pcgamesn.com
Take-Two are wholeheartedly embracing the games-as-services model, and plan to only release games with “some ability to engage on an ongoing basis” and “recurrent consumer spending” options – that…
Ci sta.
Non è piacevole ma… Questo è il mercato baby.
Che schifo ._.
