Il VERO motivo per cui i publisher pubblicano un sacco di open world

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Perché i publisher pubblicano così tanti giochi open world single player? Per tenerci il giocatore attaccato abbastanza a lungo da vendergli pure DLC, casse premio e contenuti aggiuntivi, secondo il gamedev:

“In order to understand why publishers green light open world games, you first need to understand how games these days make money. AAA games in general today usually don’t earn enough in profit with just sales anymore. In order to earn enough profit, these games need additional revenue that’s typically raised from stuff like paid DLC, microtransactions, expansions, season passes, loot boxes, etc.”

“For every one player who decides to reinstall a game to get some new DLC or expansion content, there’s something like 8 or 9 that don’t bother because they have a huge backlog of new games to play. Keeping players playing the game is the best way to ensure that we’ll make money.”

“Most single player games are finish-once-and-drop. Players rarely finish or even fully experience single player games, as you said. The engagement numbers for most single player games are much lower than for multiplayer – players play through their awesome single player story experience and it’s great, but they’re probably not going to come back and play it again and again and again. […] However, there is a notable single-player genre exception to this – it’s big broad open-world games.”

Why do publishers make so many HUGE open world…

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Anonymous said: Why do publishers make so many HUGE open world games when, as you have said, most players don’t finish or fully experience most of ALL AAA games sold of any kind? Regardless of overall…

That makes sense.

Severo ma open

Perché, se fatti bene, sono i miei giochi preferiti?

L’acqua calda.

Io solitamente quando arrivo alla fine di un gioco open world ne ho talmente le palle piene che l’ultima cosa a cui penso è un DLC per prolungarlo. sono uno dei miei generi preferiti, però boh. una volta finiti li considero finiti. Mi invoglia di più un DLC narrativo alla The last of us che il pensiero di tornare nel mondo di Horizon Zero dawn appositamente per il DLC.

mah lui ne fa quasi più una questione di avere il gioco già installato piuttosto che rompersi le scatole di riscaricarsi tutto

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