Nel giorno dell’uscita ecco qualche curiosità sul peculiare FPS.
Gamasutra: John Polson’s Blog – The origin and future of frozen time FPS hit SUPERHOT, and the…
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SUPERHOT, the first-person shooter created initially for the 7DFPS and later refined, has been on fire this week, catching the attention of players with its “time moves only when you do” mechanics. IndieGames caught up with creative director Piotr Iwanicki to discuss SUPERHOT’s origins, the mechanic…