“I admit I don’t like it. If a somewhat established indie, with a clearly defined audience and some following, can’t generate enough traffic to live from direct sales alone, this means we’re no longer independent developers, we’re Steam developers”
Gamasutra: Tom Grochowiak’s Blog – Direct Sales Launch: 3 Years Ago VS Now
ubm.io
This article is cross-posted from MoaCube’s personal blog.
